Course Content
A. Introduction to Functions
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A.05. Determine the domain and range of a function.
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A.06. Graph a linear function and identify its key features.
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A.07. Write the equation of a linear function given different information (slope-intercept form, point-slope form, etc.).
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A.08. Find the slope of a linear function from its equation or graph.
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A.09. Explore the concept of piecewise functions and their real-world applications.
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A.01. Identify whether a relation is a function.
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A.02. Evaluate functions for given inputs.
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A.03. Find values using function graphs.
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A.04. Complete a table for a function graph.
B. Transformations of Functions
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B.01. Identify and describe translations of functions.
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B.02. Identify and describe reflections of functions.
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B.03. Identify and describe dilations of functions.
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B.04. Apply function transformation rules to sketch transformed graphs.
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B.05. Synthesize multiple transformations of functions.
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B.06. Generalize transformation rules for various function families.
C. Polynomial Basics
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C.01. Find the roots of factored polynomials.
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C.02. Evaluate polynomials using synthetic division.
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C.03. Write a polynomial from its roots.
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C.04. Match polynomials to their corresponding graphs.
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C.05. Factor sums and differences of cubes.
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C.06. Solve equations involving sums and differences of cubes.
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C.07. Factor using a quadratic pattern.
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C.08. Solve equations using a quadratic pattern.
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C.09. Explore the connection between roots, factors, and the graph of a polynomial.
D. Sequences and Series
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D.01. Find terms of a sequence given an explicit formula.
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D.02. Find terms of a sequence given a recursive formula.
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D.03. Identify a sequence as explicit or recursive.
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D.04. Find a recursive formula for a given sequence.
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D.05. Find recursive and explicit formulas for a sequence.
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D.06. Convert between explicit and recursive formulas.
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D.07. Evaluate expressions written in sigma notation.
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D.08. Identify arithmetic and geometric series.
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D.09. Calculate partial sums of arithmetic series.
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D.10. Calculate partial sums of geometric series.
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D.11. Find the sum of a finite arithmetic or geometric series.
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D.12. Determine whether a geometric series is convergent or divergent.
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D.13. Find the value of an infinite geometric series.
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D.14. Express a repeating decimal as a fraction using geometric series.
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D.15. Apply series to solve real-world problems involving growth and decay.
E. Introduction to Trigonometry
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E.01. Convert between radians and degrees.
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E.02. Calculate arc length using radians.
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E.03. Identify the quadrant of an angle.
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E.04. Find coterminal and reference angles.
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E.05. Determine trigonometric ratios using right triangles (SOH CAH TOA).
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E.06. Determine trigonometric ratios using the unit circle.
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E.07. Determine trigonometric ratios using reference angles.
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E.08. Solve trigonometric equations.
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E.09. Calculate side lengths of right triangles using trigonometric ratios.
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E.10. Calculate angle measures in right triangles using inverse trigonometric ratios.
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E.11. Solve a right triangle given sufficient information.
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E.12. Apply the Law of Sines to solve triangles.
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E.13. Apply the Law of Cosines to solve triangles.
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E.14. Solve a triangle using appropriate trigonometric laws.
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E.15. Calculate the area of a triangle using the sine formula.
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E.16. Calculate the area of a triangle using Heron’s formula.
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E.17. Model and solve real-world problems involving triangles.
F. Trigonometric Functions
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F.01. Identify properties (amplitude, period, phase shift, vertical shift) of sine functions.
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F.02. Identify properties (amplitude, period, phase shift, vertical shift) of cosine functions.
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F.03. Graph sine functions.
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F.04. Graph cosine functions.
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F.05. Graph transformations of sine and cosine functions.
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F.06. Write equations of sine functions from graphs or properties.
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F.07. Write equations of cosine functions from graphs or properties.
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F.08. Analyze and compare the graphs of sine and cosine functions.
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F.09. Explore real-world applications of trigonometric functions (oscillations, waves, etc.).
G. Matrices
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G.01. Understand basic matrix vocabulary (dimensions, elements, etc.).
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G.02. Apply matrix operation rules.
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G.03. Add and subtract matrices.
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G.04. Multiply a matrix by a scalar.
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G.05. Form linear combinations of matrices.
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G.06. Multiply two matrices.
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G.07. Simplify matrix expressions.
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G.08. Solve matrix equations.
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G.09. Calculate the determinant of a matrix.
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G.10. Determine if a matrix is invertible.
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G.11. Find the inverse of a 2 x 2 matrix.
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G.12. Find the inverse of a 3 x 3 matrix.
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G.13. Verify if two matrices are inverses of each other.
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G.14. Solve matrix equations using inverses.
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G.15. Apply matrices to solve systems of linear equations.
H. Two-Dimensional Vectors
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H.01. Find the magnitude of a vector.
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H.02. Find the direction angle of a vector.
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H.03. Find the component form of a vector.
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H.04. Find the component form of a vector from its magnitude and direction angle.
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H.05. Find a unit vector in the direction of a given vector.
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H.06. Add and subtract vectors.
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H.07. Multiply a vector by a scalar.
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H.08. Find the magnitude or direction of a vector scalar multiple.
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H.09. Find the magnitude and direction of a vector sum.
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H.10. Form linear combinations of vectors.
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H.11. Graph a resultant vector using the triangle method.
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H.12. Graph a resultant vector using the parallelogram method.
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H.13. Apply vectors to solve problems involving forces and motion.
I. Complex Numbers
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I.01. Add and subtract complex numbers.
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I.02. Multiply and divide complex numbers.
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I.03. Simplify powers of i.
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I.04. Find complex conjugates.
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I.05. Calculate the absolute value (modulus) of a complex number.
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I.06. Graph complex numbers on the Argand plane.
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I.07. Perform addition and subtraction graphically on the Argand plane.
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I.08. Understand the geometric interpretation of complex conjugates.
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I.09. Determine the midpoint between two complex numbers on the Argand plane.
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I.10. Calculate the distance between two complex numbers on the Argand plane.
J. Conic Sections
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J.01. Identify and define the four conic sections: parabola, circle, ellipse, hyperbola.
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J.02. Find the properties of parabolas (vertex, focus, directrix).
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J.03. Write equations of parabolas in vertex form.
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J.04. Graph parabolas.
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J.05. Find the properties of circles (center, radius).
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J.06. Write equations of circles in standard form.
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J.07. Graph circles.
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J.08. Find the properties of ellipses (center, vertices, foci, major axis, minor axis).
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J.09. Calculate the eccentricity of an ellipse.
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J.10. Write equations of ellipses in standard form.
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J.11. Find the properties of hyperbolas (center, vertices, foci, transverse axis, conjugate axis, asymptotes).
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J.12. Calculate the eccentricity of a hyperbola.
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J.13. Write equations of hyperbolas in standard form.
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J.14. Convert equations of conic sections from general to standard form.
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J.15. Identify conic sections from their general equations.
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J.16. Apply conic sections to model real-world phenomena (satellite orbits, lenses, etc.).
K. Introduction to Calculus: Limits and Continuity
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K.09. Evaluate limits graphically and numerically.
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K.01. Identify graphs of continuous functions.
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K.02. Determine continuity using graphs.
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K.03. Determine one-sided continuity using graphs.
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K.04. Find and analyze points of discontinuity using graphs.
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K.05. Determine continuity on an interval using graphs.
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K.06. Determine the continuity of a piecewise function at a point.
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K.07. Make a piecewise function continuous.
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K.08. Apply the Intermediate Value Theorem.
L. Introduction to Calculus: Derivatives
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L.01. Calculate the average rate of change of a function over an interval.
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L.02. Find instantaneous rates of change.
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L.03. Understand velocity as a rate of change.
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L.04. Find values of derivatives using limits (definition of the derivative).
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L.05. Find the slope of a tangent line using limits.
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L.06. Find equations of tangent lines using limits.
M. Derivative Rules
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M.01. Apply the sum and difference rules.
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M.02. Apply the product rule.
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M.03. Apply the quotient rule.
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M.04. Apply the power rule.
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M.05. Apply the chain rule.
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M.06. Apply the inverse function rule.
N. Calculating Derivatives
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N.01. Find derivatives of polynomials.
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N.02. Find derivatives of rational functions.
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N.03. Find derivatives of trigonometric functions.
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N.04. Find derivatives of exponential functions.
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N.05. Find derivatives of logarithmic functions.
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N.06. Find derivatives of inverse trigonometric functions.
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N.07. Find derivatives of radical functions.
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N.08. Apply the product rule to find derivatives.
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N.09. Apply the quotient rule to find derivatives.
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N.10. Apply the chain rule to find derivatives.
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N.11. Simplify expressions after applying derivative rules.
O. Advanced Derivative Techniques
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O.01. Find derivatives using implicit differentiation.
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O.02. Find tangent lines using implicit differentiation.
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O.03. Find derivatives using logarithmic differentiation.
P. Higher-Order Derivatives
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P.01. Find higher derivatives of polynomials.
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P.02. Find higher derivatives of rational and radical functions.
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P.03. Find second derivatives of trigonometric, exponential, and logarithmic functions.
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P.04. Identify patterns in higher derivatives.
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P.05. Apply higher-order derivatives to analyze the behavior of functions (concavity, inflection points).
Q. Probability
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Q.01. Understand the basic concepts of probability.
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Q.02. Calculate probabilities of events.
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Q.03. Calculate combinations and permutations.
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Q.04. Find probabilities using combinations and permutations.
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Q.05. Find probabilities using two-way frequency tables.
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Q.06. Identify independent events.
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Q.07. Find conditional probabilities.
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Q.08. Determine independence using conditional probability.
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Q.09. Find conditional probabilities using two-way frequency tables.
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Q.10. Find probabilities using the addition rule.
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Q.11. Solve real-world problems involving probability.
R. Probability Distributions
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R.01. Identify discrete and continuous random variables.
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R.02. Write a discrete probability distribution.
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R.03. Graph a discrete probability distribution.
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R.04. Calculate the expected value of a random variable.
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R.05. Calculate the variance of a random variable.
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R.06. Calculate the standard deviation of a random variable.
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R.07. Write the probability distribution for a game of chance.
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R.08. Calculate expected values for a game of chance.
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R.09. Determine the better bet in a gambling scenario.
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R.10. Find probabilities using the binomial distribution.
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R.11. Calculate the mean, variance, and standard deviation of binomial distributions.
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R.12. Find probabilities using the normal distribution.
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R.13. Find z-values corresponding to given probabilities.
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R.14. Find values of normal variables.
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R.15. Understand the concept of distributions of sample means.
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R.16. Apply the Central Limit Theorem.
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R.17. Use normal distributions to approximate binomial distributions.
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R.18. Apply probability distributions to model and analyze real-world data.
S. Statistics
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S.01. Match correlation coefficients to scatter plots.
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S.02. Calculate correlation coefficients.
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S.03. Find the equation of a regression line.
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S.04. Interpret regression lines.
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S.05. Analyze a regression line of a data set.
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S.06. Analyze a regression line using statistics of a data set.
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S.07. Assess the goodness of fit of a regression line.
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S.08. Make predictions based on regression models.
T. Trigonometric Identities
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T.01. Apply complementary angle identities.
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T.02. Recognize and use symmetry and periodicity of trigonometric functions.
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T.03. Find trigonometric ratios using Pythagorean or reciprocal identities.
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T.04. Find trigonometric ratios using multiple identities.
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T.05. Prove trigonometric identities using algebraic manipulation and known identities.
U. Polar Form of Complex Numbers
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U.01. Find the modulus and argument of a complex number.
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U.02. Convert complex numbers from rectangular to polar form.
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U.03. Convert complex numbers from polar to rectangular form.
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U.04. Represent complex numbers in both rectangular and polar forms.
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U.05. Match polar equations and graphs.
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U.06. Perform operations (multiplication, division, exponentiation) on complex numbers in polar form using DeMoivre’s Theorem.
V. Three-Dimensional Vectors
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V.01. Find the magnitude of a three-dimensional vector.
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V.02. Find the component form of a three-dimensional vector.
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V.03. Find a three-dimensional unit vector.
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V.04. Add and subtract three-dimensional vectors.
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V.05. Multiply a three-dimensional vector by a scalar.
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V.06. Form linear combinations of three-dimensional vectors.
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V.07. Calculate dot products and cross products of three-dimensional vectors.
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V.08. Apply three-dimensional vectors to solve problems in geometry and physics.
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V.09. Visualize three-dimensional vectors in space.
W. Systems of Inequalities and Linear Programming
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W.01. Solve systems of linear inequalities by graphing.
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W.02. Solve systems of linear and absolute value inequalities by graphing.
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W.03. Find the vertices of a solution set of a system of inequalities.
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W.04. Apply linear programming to optimize a function subject to constraints.
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W.05. Model real-world optimization problems using linear programming.
X. Nonlinear Inequalities
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X.01. Graph solutions to quadratic inequalities.
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X.02. Solve quadratic inequalities algebraically.
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X.03. Graph solutions to higher-degree inequalities.
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X.04. Solve higher-degree inequalities algebraically.
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X.05. Apply inequalities to solve optimization problems.
Y. Advanced Polynomial Concepts
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Y.01. Divide polynomials using long division.
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Y.02. Divide polynomials using synthetic division.
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Y.03. Apply the Rational Root Theorem to find possible rational roots of a polynomial.
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Y.04. Apply the Complex Conjugate Theorem to find complex roots of a polynomial.
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Y.05. Apply Descartes’ Rule of Signs to determine the number of positive and negative real roots of a polynomial.
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Y.06. Understand and apply the Fundamental Theorem of Algebra.
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Y.07. Apply the Binomial Theorem to expand binomial expressions.
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Y.08. Use Pascal’s Triangle to determine binomial coefficients.